yes i have ALREADY lost it.
so trying to put two menus in one scene was a big mistake and i think i should just keep each menu into its own scene.
I struggled over DontDestroyOnLoad not working for like 3 hours before stumbling upon a stackexchange thread that revealed the problem to actually be because IT DOESN'T WORK FOR GAMEOBJECTS PARENTED UNDER ANOTHER OBJECT ...!!!!!!!!!!!!!!!!!! IT DIDN'T WORK BECAUSE I TRIED TO BE ORGANIZED...!!!!
I swear if i do any more work today or in the coming days it will definitely be something more fun than this sort of logic omfg i need to get back to dicking around with first person pov ... maybe i can try writing the enemy AI or some of the other maze logic.
basic conclusion: got practically nothing done in the wonderful like 4 hours i slaved over the project ; wouldn't recommend . feel a bit too drained to enjoy anything else today which is why its a good idea to take breaks

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