Sunday, May 21, 2023

day like 24 or something

 

crawls out of shallow grave AUHHHH after like 14 hours of combined sims 4 play time over the last two days im proud to say i basically am 95% done the game! i've finally gotten the main game loop working (*thanks to judicious use of singletons etc) and now when you die/win/whatever the game will display the end screen and give you an option to replay–which does work!
if i really feel like it i will also implement the pause button. but maybe not ... anyway all i have to do now is place everything everywhere lsdfsudhfnsdfhskdlf
god bless youtube tutorials you saved me

does the number of managers not make your head hurt

Wednesday, May 17, 2023

day 19, 20 etc

 yesterday joyously got my fancy new map and textures etc to work -> today smashed it to bits when i decided switching to URP would be a good idea. now all the pre-existing numbers i had for my light intensities and calculations are useless #cool ... anyhow ..  tried importing some things into the new Official map. unfortunately some stuff like the timer i got working BEFORE are totally broken. it's ok....i have like 5 days to fix everything. sure

  (yesterday, with the HDRP)



  (today, with URP)


 ggsghjdgfkjhsdgfjhdsgfk



Monday, May 15, 2023

day 16,17,18 etc

 several headache inducing attempts at doing work later

i have added a timer function that works (yay) and rigged the models (not yay) and exported the bear FBX successfully (yay!) but not the minotaur (not yay) and i will have to do a load of extra work for that...ugh



Friday, May 12, 2023

day 15

 uuhhh got a loot drop thing to work. cool, enemies disappear and drop either a health pack or battery upon kill...



Thursday, May 11, 2023

DAY 13+14

 bro help 😭 well, i made a funny maze (i'll take screenshots tmrw) and also an ugly door that has two (2) animations. however i am fighting for my life trying to understand the unity import process so tomorrow i think i will try a Fun New Thing which is spawning/respawning enemies and then maybe also drops/the timer

ugly ass door



Wednesday, May 10, 2023

DAY 12 (I DID WORK BUT I FORGOT)

 WOW i literally got a lot of progress done yesterday  but completely failed to post about it... yes here it is


in short i 1) added a health bar to the enemies, and 2) added in the flashlight dmg mechanic. yesterday, i realized that something was totally broken (that being having the Sphere Collider being attached to the parent enemy element rather than being a separate child) – good news, i fixed it today.

Monday, May 8, 2023

day 11: creating the beast (2)

 made the minotaur model today too...and sorted out the textures a bit more........


yay

day like 24 or something

  crawls out of shallow grave AUHHHH after like 14 hours of combined sims 4 play time over the last two days im proud to say i basically am ...